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Armaggeddon MKA-7C ProGaming Mechanical Keyboard White
Armaggeddon MKA-7C White Mechanical Gaming Keyboard 104 Blue Keys
Armaggeddon NEBUKA III Gaming Chair Armaggeddon Yellow
Armaggeddon NEBUKA III Gaming Chair Maldive Blue
Armaggeddon NIMITZ TR 8000 ATX Gaming Case Black
Armaggeddon NIMITZ TR 8000 ATX Gaming Case White
Armaggeddon Nimitz TR-1100 Micro ATX Case with PSU & 3x Blue Fans
Armaggeddon Nuke 7 Ironsight 7.1 Pro Gaming Headset
Armaggeddon Nuke 7 Kevlar 7.1 Pro-Gaming Headset
Armaggeddon PF24HD Super-100 IPS Frameless Monitor 100Hz Black
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Then the question arises: where’s the content? Not there yet? That’s not so bad, there’s dummy copy to the rescue. But worse, what if the fish doesn’t fit in the can, the foot’s to big for the boot? Or to small? To short sentences, to many headings, images too large for the proposed design, or too small, or they fit in but it looks iffy for reasons.
A client that’s unhappy for a reason is a problem, a client that’s unhappy though he or her can’t quite put a finger on it is worse. Chances are there wasn’t collaboration, communication, and checkpoints, there wasn’t a process agreed upon or specified with the granularity required. It’s content strategy gone awry right from the start. If that’s what you think how bout the other way around? How can you evaluate content without design? No typography, no colors, no layout, no styles, all those things that convey the important signals that go beyond the mere textual, hierarchies of information, weight, emphasis, oblique stresses, priorities, all those subtle cues that also have visual and emotional appeal to the reader.